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Inventor Parametric Design: Level 1
This textbook provides a project-structured methodology for learning Autodesk Inventor. The three projects included will equip learners to build parameter-driven designs, giving them fundamental skills that are scalable for modern manufacturing environments. The three chapters cover: (1) Technical Drawings, (2) Bottom-Up Design, and (3) Top-Down Design.
- Author
- Alex Bahl
- Publisher
- Western Technical College
- Source
- LibreTexts
- License
- CC BY-NC
- Language
- EN
Contents· 47 sections
- 01: Technical Drawings
- 1.01: Understanding Technical Drawings
- 1.1.01: Overview of Technical Drawings in Engineering Design
- 1.1.02: Standardized Drafting Conventions
- 1.1.03: Overview of Relevant ASME Standards
- 1.1.04: Lines and Lettering
- 1.1.05: Orthographic Drawings Views
- 1.1.06: Dimensioning and Tolerancing
- 1.02: Peer Review Process and Markup Drawings
- 1.2.01: The Role of Peer Review in Engineering Design
- 1.2.02: Best Practices for Markup and Revision Cycles
- 1.2.03: Autodesk Design Review
- 1.03: Taking a Tour of Inventor's User Interface
- 1.3.01: Overview of UI Elements
- 1.04: Correcting Drawings in Inventor
- 1.4.01: Making Corrections to Technical Drawings
- 1.05: Project 1- The Expansion Joint
- 1.5.01: Project Overview and Design Objectives
- 1.5.02: Step-by-Step Workflow
- 02: Bottom-Up Design
- 2.01: Understanding Bottom-Up Design in CAD
- 2.1.01: Case Study- Bottom-Up Design
- 2.02: Importing Purchased Parts into Inventor
- 2.2.01: Using Standard Parts in CAD
- 2.2.02: Updating iProperties from Vendor Models
- 2.2.03: Modifying Vendor Models for Unique Assemblies
- 2.03: Part Modeling in Inventor
- 2.3.01: Customizing UI for Efficient Workflow
- 2.3.02: Conveying Design Intent in a 2D Sketch
- 2.3.03: Geometric Constraints in Inventor
- 2.3.04: Sketched Features
- 2.3.05: Placed Features
- 2.04: Assembly Creation in Inventor
- 2.4.01: Why Assemble
- 2.4.02: Applying Assembly Constraints
- 2.05: Project 2- The Worm Gear Driven Hand Winch
- 2.5.01: Project Objectives and Design Requirements
- 03: Top-Down Design
- 3.01: Introduction
- 3.1.01: Understanding Top-Down Design in CAD
- 3.02: Fits Limits and Dimensioning Principles
- 3.2.01: Understanding Mechanical Fits
- 3.2.02: Applying Limits and Tolerancing Standards
- 3.03: Multi-Body Part Models
- 3.3.01: Why Multi-Body Modeling is Essential in Top-Down Design
- 3.04: Project 3- The Fidget Spinner
- 3.4.01: Project Overview and Design Objectives