Phu Xuan University Library
Mathematical Biology

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Mathematical Biology

Biology, as is usually taught, requires memorizing a wide selection of facts and remembering them for exams, sometimes forgetting them soon after. For students exposed to biology in secondary school, this text may seem like a different subject. The ability to model problems using mathematics requires almost no rote memorization, but it does require a deep understanding of basic principles and a wide range of mathematical techniques.

Author
Jeffrey R. Chasnov
Publisher
Hong Kong University of Science and Technology
Source
LibreTexts
License
CC BY
Language
EN
Category
Basic Sciences
Contents· 43 sections
  1. 01: Population Dynamics
  2. 1.01: The Malthusian Growth Model
  3. 1.02: The Logistic Equation
  4. 1.03: A Model of Species Competition
  5. 1.04: The Lotka-Volterra Predator-Prey Model
  6. 02: Age-structured Populations
  7. 2.01: Fibonacci's Rabbits
  8. 2.02: The Golden Ratio
  9. 2.03: The Fibonacci Numbers in a Sunflower
  10. 2.04: Rabbits are an Age-Structured Population
  11. 2.05: Discrete Age-Structured Populations
  12. 2.06: Continuous Age-Structured Populations
  13. 2.07: The Brood Size of a Hermaphroditic Worm
  14. 03: Stochastic Population Growth
  15. 3.01: A Stochastic Model of Population Growth
  16. 3.02: Asymptotics of Large Initial Populations
  17. 3.03: Simulation of Population Growth
  18. 04: Infectious Disease Modeling
  19. 4.01: The SI Model
  20. 4.02: The SIS Model
  21. 4.03: The SIR Epidemic Disease Model
  22. 4.04: Vaccination
  23. 4.05: The SIR Endemic Disease Model
  24. 4.06: Evolution of Virulence
  25. 05: Population Genetics
  26. 5.01: Haploid Genetics
  27. 5.02: Diploid Genetics
  28. 5.03: Frequency-Dependent Selection
  29. 5.04: Linkage Equilibrium
  30. 5.05: Random Genetic Drift
  31. 06: Biochemical Reactions
  32. 6.01: The Law of Mass Action
  33. 6.02: Enzyme Kinetics
  34. 6.03: Competitive Inhibition
  35. 6.04: Allosteric Inhibition
  36. 6.05: Cooperativity
  37. 07: Sequence Alignment
  38. 7.01: DNA
  39. 7.02: Brute Force Alignment
  40. 7.03: Dynamic Programming
  41. 7.04: Gaps
  42. 7.05: Local Alignments
  43. 7.06: Software