AB
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Agent-Based Evolutionary Game Dynamics
A guide to implement and analyze Agent-Based Models within the framework of Evolutionary Game Theory, using NetLogo
- Author
- Luis R. Izquierdo, Segismundo S. Izquierdo, & William H. Sandholm
- Publisher
- University of Wisconsin - Madison
- Source
- LibreTexts
- License
- CC BY
- Language
- EN
- Category
- Basic Sciences
Contents· 16 sections
- 01: Introduction
- 1.01: Introduction to evolutionary game theory
- 1.02: Introduction to agent-based modeling
- 1.03: Introduction to NetLogo
- 1.04: The fundamentals of NetLogo
- 02: Our first agent-based evolutionary model
- 2.01: Our very first model
- 2.02: Extension to any number of strategies
- 2.03: Noise and initial conditions
- 2.04: Interactivity and efficiency
- 2.05: Analysis of these models
- 03: Spatial interactions on a grid
- 3.01: Spatial chaos in the Prisoner's Dilemma
- 3.02: Robustness and fragility
- 3.03: Extension to any number of strategies
- 3.04: Other types of neighborhoods and other revision protocols