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Web Literacy for Student Fact-Checkers

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Web Literacy for Student Fact-Checkers

Mike Caulfield · Mike Caulfield · 2017

The web gives us many such strategies and tactics and tools, which, properly used, can get students closer to the truth of a statement or image within seconds. For some reason we have decided not to teach students these specific techniques. As many people have noted, the web is both the largest propaganda machine ever created and the most amazing fact-checking tool ever invented. But if we haven't taught our students those capabilities is it any surprise that propaganda is winning? This is an unabashedly practical guide for the student fact-checker. It supplements generic information literacy with the specific web-based techniques that can get you closer to the truth on the web more quickly.

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Design for Electrical and Computer Engineers

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Design for Electrical and Computer Engineers

Christopher Coulston; Ralph Ford · Ralph Ford and Christopher Coulston · 2024

Originally published by McGraw Hill in 2009, Design for Electrical and Computer Engineers is written for students and teachers engaged in electrical and computer engineering design projects, primarily in the senior year. It guides students and faculty through the steps necessary for the successful execution of design projects. The objective is to provide a treatment of the design process with a sound academic basis that is integrated with practical application. The foundation of the book is a strong vision — that a solid understanding of the Design Process, Design Tools, and the right mix of Professional Skills are critical for project and career success. This text is unique in providing a comprehensive design treatment for electrical and computer engineering.

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Introduction to Computer Programming with Python

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Introduction to Computer Programming with Python

Harris Wang · Athabasca University Press · 2023

This introduction to computer programming with Python begins with some of the basics of computing and programming before diving into the fundamental elements and building blocks of computer programs in Python language. From the installation of Python, Python interactive programming, and integrated development environments to raising and handling exceptions, using compound data types to solve problems, and implement divide-and-conquer processes using functions, classes and modules, this textbook will set students up for success in programming and computing study and practice. The included exercises and projects are designed to hone students’ skills.

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Programming with Java

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Programming with Java

Ashik Bhuiyan; Md Amiruzzaman · The Pennsylvania Alliance for Design of Open Textbooks (PA-ADOPT) · 2025

Programming with Java is a beginner-friendly eTextbook that introduces readers to the fundamentals of Java, one of the most widely used programming languages. It covers key concepts like syntax, data types, control structures, and object-oriented programming, offering clear explanations and practical examples. The chapters build progressively, making the material accessible even to those with little or no programming background. The book also explores important topics such as exception handling, file I/O, and basic data structures, providing a strong foundation for further computer science studies. With interactive exercises and end-of-chapter projects, readers can apply their knowledge through real-world applications. This eTextbook equips students with the skills they need to confidently take on advanced programming challenges and pursue successful careers in software development.

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CS

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Computer Systems Security: Planning for Success

Ryan Tolboom · Ryan Tolboom

The text, labs, and review questions in this book are designed as an introduction to the applied topic of computer security. With these resources students will learn ways of preventing, identifying, understanding, and recovering from attacks against computer systems. This text also presents the evolution of computer security, the main threats, attacks and mechanisms, applied computer operation and security protocols, main data transmission and storage protection methods, cryptography, network systems availability, recovery, and business continuation procedures.

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Pharo by Example 5.0

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Pharo by Example 5.0

Stéphane Ducasse; Dmitri Zagidulin; Nicolai Hess; Dimitris Chloupis · Stéphane Ducasse · 2016

Pharo is an open-source, elegant and pure object-oriented language that supports truly immersive and life programming experience. Pharo offers excellent tools such as hot-debuggers and on the fly code update that change the programming experience. More at http://www.pharo.org.Pharo is a powerful language and IDE that companies use to deliver complex business-effective applications. More at: http://www.pharo.org/success In Pharo everything is an object, and anything can change at run-time under your fingers. Pharo is written in itself you can explore a complete world. You can feel and talk to objects. But Pharo does not stop there, with Pharo you can improve your object-oriented skills by rediscovering the essence of object-oriented programming. Pharo by Example 50, intended for both students and developers, will guide you gently through the Pharo language and environment by means of a series of examples and exercises. This book is available under the Creative Commons Attribution-ShareAlike 3.0 license.

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Squeak by Example

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Squeak by Example

Andrew Black; Stéphane Ducasse; Oscar Nierstrasz; Damien Pollet · University of Bern · 2009

Squeak is a modern open-source development environment for the classic Smalltalk-80 programming language. Despite being the first purely object-oriented language and environment, Smalltalk is in many ways still far ahead of its successors in promoting a vision of an environment where everything is an object, and anything can change at run-time. Squeak by Example, intended for both students and developers, will guide you gently through the Squeak language and environment by means of a series of examples and exercises. The book helps you get started with A Quick Tour of Squeak and guides you through A First Application. The Smalltalk language is introduced in three chapters on Syntax in a Nutshell, Understanding Message Syntax and The Smalltalk Object Model. Development with Squeak is covered in The Squeak Programming Environment and SUnit. Several of the key classes are presented in chapters on Basic Classes, Collections, Streams and Morphic. The first edition of the book concludes with chapters on Classes and Metaclasses and Frequently Asked Questions.

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Introduction to Computer Science

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Introduction to Computer Science

Dr. Jean-Claude Franchitti; Amal Alhosban; Mark Buckler; Joanna Gilberti · OpenStax, Rice University

Introduction to Computer Science provides a comprehensive foundation in core computer science concepts and principles, aligning with the scope and sequence of most introductory computer science courses. The offering serves as an engaging entry point for students pursuing diverse fields of study and employment, including computer science, business, engineering, data science, social sciences, and related disciplines. By addressing a broad learner audience—ranging from computer science majors to non-majors—the book offers a thorough introduction to computational thinking and its applications across multiple domains. Introduction to Computer Science is designed to be both interactive and practical, focusing on real-world applications that showcase how core computer science concepts can be used to solve complex problems. Students will explore foundational concepts, such as algorithms, data structures, computer systems organization, and software development, using an array of engaging, hands-on activities. Introduction to Computer Science also includes advanced topics such as machine learning, cybersecurity, and cloud computing, ensuring students have a solid foundation for continued study and future professional success. The offering integrates meaningful learning experiences through chapter-based scenarios, problem-solving exercises, embedded coding activities, and project-based assessments that encourage students to apply what they learn in authentic contexts. The material also includes an array of industry insights and explorations of emerging technology trends in order to provide a holistic approach to learning that extends beyond theory.

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Foundations of Information Systems

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Foundations of Information Systems

Dr. Mahesh S. Raisinghani; Amal Alhosban; Dax Bradley; Wade Chumney · OpenStax, Rice University

Foundations of Information Systems aligns to the topics and objectives of most introductory information systems courses in computer science and information technology, as well as in other subject areas such as health and business information systems. The offering helps students understand foundational concepts including hardware, software, database management systems, and data networks. The instruction is based on the ACM/IEEE/AIS curriculum standards for information systems (IS2020) that allow institutions to use the content for the purposes of accreditation for ABET, AACSB, and ACBSP. The material focuses on developing and applying knowledge regarding the collection, processing, storage, distribution, and value of information. Students will also learn about the various interactions between information systems professionals and others in organizations, so that they understand how to collaborate with management, colleagues, customers, and suppliers. Foundations of Information Systems is designed to engage students through a combination of practical, real-world applications and thought-provoking scenarios that promote critical thinking and a deeper understanding of core concepts. The pedagogical approach is centered on making information systems relevant to students from an array of backgrounds and career interests. By connecting theory to practice and encouraging students to explore real-world issues, Foundations of Information Systems equips students with the knowledge and skills necessary for success in their academic and professional journeys.

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The Data Renaissance

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The Data Renaissance

J.J. Sylvia IV · Fitchburg State University

Có trong mục lục: 5.02: Predicting Box-Office Success in the Film Industry

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Foundations of Information Systems

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Foundations of Information Systems

OpenStax · OpenStax

Có trong mục lục: 9.02: Setting Up and Managing Projects for Success

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Data and the Modern World

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Data and the Modern World

Alan Polansky · Northern Illinois University

Có trong mục lục: 2.5.05: Success Factors for Mobile Work in Health Care · 3.7.06: Sleep and College Students · 8.7.06: Sleep and College Students

CC BYStatistics 0 lượt xem