
Nguồn ngoài
Teaching in a Digital Age
The book examines the underlying principles that guide effective teaching in an age when all of us, and in particular the students we are teaching, are using technology. A framework for making decisions about your teaching is provided, while understanding that every subject is different, and every instructor has something unique and special to bring to their teaching. The book enables teachers and instructors to help students develop the knowledge and skills they will need in a digital age.
- Tác giả
- A.W. (Tony) Bates
- Nhà xuất bản
- Contact North
- Nguồn
- LibreTexts
- Giấy phép
- CC BY-NC
- Ngôn ngữ
- EN
- Danh mục
- Khoa học cơ bản
Mục lục· 145 mục
- 01: Fundamental Change in Education
- 01.1: Structural changes in the economy: the growth of a knowledge society
- 01.2: The skills needed in a digital age
- 01.3: Should education be tied directly to the labour market
- 01.4: Change and continuity
- 01.5: The impact of expansion on teaching methods
- 01.6: Changing students changing markets for higher education
- 01.7: From the periphery to the center: how technology is changing the way we teach
- 01.8: Navigating new developments in technology and online learning
- 02: The nature of knowledge and the implications for teaching
- 02.1: Art theory research and best practices in teaching
- 02.1: Scenario B: A pre-dinner party discussion
- 02.2: Epistemology and theories of learning
- 02.3: Objectivism and behaviourism
- 02.4: Cognitivism
- 02.5: Constructivism
- 02.6: Connectivism
- 02.7: Is the nature of knowledge changing
- 02.8: Summary
- 03: Methods of teaching: campus-focused
- 03.1: Five perspectives on teaching
- 03.1: Scenario C: A stats lecturer fights the system
- 03.2: The origins of the classroom design model
- 03.3: Transmissive lectures: learning by listening
- 03.4: Interactive lectures seminars and tutorials: learning by talking
- 03.5: Learning by doing: Experiential learning
- 03.6: Learning by doing: Apprenticeship
- 03.7: Learning by being: The nurturing and social reform models of teaching:
- 03.8: Main conclusions
- 04: Methods of teaching with an online focus
- 04.1: Online learning and teaching methods
- 04.1: Scenario D: Developing historical thinking
- 04.2: Old wine in new bottles: classroom-type online learning
- 04.3: The ADDIE model
- 04.4: Online collaborative learning
- 04.5: Competency-based learning
- 04.6: Communities of practice
- 04.7: Agile Design: flexible designs for learning
- 04.8: Making decisions about teaching methods
- 04.8: Scenario E: ETEC 522: Ventures in e-Learning
- 05: MOOCs
- 05.1: Brief history
- 05.2: What is a MOOC
- 05.3: A Taxonomy of MOOCs
- 05.4: Strengths and weaknesses of MOOCs
- 05.5: Political social and economic drivers of MOOCs
- 05.6: Why MOOCs are only part of the answer
- 05.7: Scenario F: How to cope with being old
- 06: Building an effective learning environment
- 06.1: Integrating design principles within a rich learning environment
- 06.1:0 Conclusions
- 06.2: What is a learning environment
- 06.3: Learner characteristics
- 06.4: Managing content
- 06.5: Developing skills
- 06.6: Learner support
- 06.7: Resources
- 06.8: Assessment of learning
- 06.9: Culture and learning environments
- 07: Understanding technology in education
- 07.1: Choosing technologies for teaching and learning: the challenge
- 07.2: A short history of educational technology
- 07.3: Media or technology
- 07.4: Assessing media affordances: the SAMR model
- 07.5: Broadcast vs communicative media
- 07.6: The time and space dimensions of media
- 07.7: Media richness
- 07.8: Understanding the foundations of educational media
- 08: Pedagogical differences between media
- 08.1: Thinking about the pedagogical differences of media
- 08.2: Text
- 08.3: Audio
- 08.4: Video
- 08.5: Computing
- 08.6: Social media
- 08.7:.a Emerging technologies: serious games and gamification
- 08.7:.b. Emerging technologies: virtual and augmented reality
- 08.7:.d Emerging technologies: conclusion and summary
- 08.7:c Emerging technologies: artificial intelligence
- 08.8: A framework for analysing the pedagogical characteristics of educational media
- 09: Choosing and using media in education: the SECTIONS model
- 09.1: Models for media selection
- 09.1:0 Deciding
- 09.2: Students
- 09.3: Ease of Use
- 09.4: Cost
- 09.5: Teaching and media selection
- 09.6: Interaction
- 09.7: Organisational issues
- 09.8: Networking (and novelty)
- 09.9: Security and privacy
- 10: Modes of delivery
- 10.1: The continuum of technology-based learning
- 10.2: Comparing modes of delivery
- 10.3: Which mode
- 10.4: Choosing between face-to-face and online teaching on campus
- 10.5: The future of the campus
- 11: Trends in open education
- 11.1: Open learning
- 11.1: Scenario H: Watershed management
- 11.2: Open educational resources (OER)
- 11.3: Open textbooks open research and open data
- 11.4: Open pedagogy
- 11.5: The implications of open for course and program design: towards a paradigm shift
- 12: Ensuring quality teaching in a digital age
- 12.1: What do we mean by quality when teaching in a digital age
- 12.1:0 Step eight: communicate communicate communicate
- 12.1:1 Step nine: evaluate and innovate
- 12.1:2 Building a strong foundation of course design
- 12.2: Nine steps to quality teaching in a digital age
- 12.3: Step One: Decide how you want to teach
- 12.4: Step two: what kind of course or program
- 12.5: Step three: work in a team
- 12.6: Step four: build on existing resources
- 12.7: Step five: master the technology
- 12.8: Step six: set appropriate learning goals
- 12.9: Step seven: design course structure and learning activities
- 13: Supporting teachers and instructors in a digital age
- 13.1: Are you a super-hero
- 13.2: The development and training of teachers and instructors in a digital age
- 13.3: Learning technology support
- 13.4: Conditions of employment
- 13.5: Team teaching
- 13.6: An institutional strategy for teaching in a digital age
- 13.7: Building the future
- 13.8: Scenario I: Stopping the flu
- 14: Appendix 1: Questions to guide media selection and use
- 14.1: S: Who are your students
- 14.2: E: Ease of use
- 14.3: C: What is the cost in money and time
- 14.4: T: Teaching and other pedagogical factors
- 14.5: I: Interaction
- 14.6: O: Organisational issues
- 14.7: N: Networking
- 14.8: S: Security and privacy
- 16: Appendix 3: Independent reviews
- 16.1: A review from a faculty perspective: Professor James Mitchell
- 16.2: A review from an open and distance education perspective: Sir John Daniel
- 16.3: A review from a digital education perspective: Digital Education Strategies Ryerson University
- 16.4: MERLOT II Peer Review
- 17: Feedback on Activities
- 17.1: Appendix 4: Feedback on Activity 1.8 Main conclusions from Chapter 1
- 17.2: Appendix 4: Feedback on Activity 7.1 How many technologies can you see in Figure 7.1
- 17.3: Appendix 4: Feedback on Activity 7.5 Broadcast or communicative
- Appendix 02 Online learning quality standards organisations and research