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Design for Learning - Principles, Processes, and Praxis

Nguồn ngoài

Design for Learning - Principles, Processes, and Praxis

Our purpose in this book is twofold. First, we introduce the basic skill set and knowledge base used by practicing instructional designers. We do this through chapters contributed by experts in the field who have either academic, research-based backgrounds, or practical, on-the-job experience (or both). Our goal is that students in introductory instructional design courses will be able to use this book as a guide for completing a basic instructional design project.

Tác giả
Jason K. McDonald & Richard E. West
Nhà xuất bản
Brigham Young University
Nguồn
LibreTexts
Giấy phép
CC BY-NC
Ngôn ngữ
EN
Danh mục
Khoa học cơ bản
Mục lục· 46 mục
  1. 01: Instructional Design Practice
  2. 01: Understanding
  3. 1.01: Becoming A Learning Designer
  4. 1.02: Designing for Diverse Learners
  5. 1.03: Conducting Research For Design
  6. 1.04: Determining Environmental and Contextual Needs
  7. 1.05: Conducting A Learner Analysis
  8. 02: Exploring
  9. 2.01: Problem Framing
  10. 2.02: Task And Content Analysis
  11. 2.03: Documenting Instructional Design Decisions
  12. 03: Creating
  13. 3.01: Generating Ideas
  14. 3.02: Instructional Strategies
  15. 3.03: Instructional Design Prototyping Strategies
  16. 04: Evaluating
  17. 4.01: Design Critique
  18. 4.02: The Role Of Design Judgment And Reflection In Instructional Design
  19. 4.03: Instructional Design Evaluation
  20. 4.04: Continuous Improvement Of Instructional Materials
  21. 02: Instructional Design Knowledge
  22. 05: Sources of Design Knowledge
  23. 5.01: Learning Theories
  24. 5.02: The Role Of Theory In Instructional Design
  25. 5.03: Making Good Design Judgments via The Instructional Theory Framework
  26. 5.04: The Nature And Use Of Precedent In Designing
  27. 5.05: Standards And Competencies For Instructional Design And Technology Professionals
  28. 06: Instructional Design Processes
  29. 6.01: Design Thinking
  30. 6.02: Robert Gagne And The Systematic Design Of Instruction
  31. 6.03: Designing Instruction For Complex Learning
  32. 6.04: Curriculum Design Processes
  33. 6.05: Agile Design Processes And Project Management
  34. 07: Designing Instructional Activities
  35. 7.01: Designing Technology-Enhanced Learning Experiences
  36. 7.02: Designing Instructional Text
  37. 7.03: Audio And Video Production For Instructional Design Professionals
  38. 7.04: Using Visual And Graphic Elements While Designing Instructional Activities
  39. 7.05: Simulations And Games
  40. 7.06: Designing Informal Learning Environments
  41. 7.07: The Design Of Holistic Learning Environments
  42. 7.08: Measuring Student Learning
  43. 08: Design Relationships
  44. 8.01: Working With Stakeholders And Clients
  45. 8.02: Leading Project Teams
  46. 8.03: Implementation And Instructional Design