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Physics 110

Nguồn ngoài

Physics 110

This is the textbook for the Physics 110 course - The Physics of Sound, Music, and Hearing - at Joliet Junior College. The course is a general-education physical science (with lab) course. In this course, we explore the basic fundamentals of the physics of sound, the perception of sound, and how musical instruments work to create their distinct sounds.

Tác giả
Andrew Morrison
Nhà xuất bản
Joliet Junior College
Nguồn
LibreTexts
Giấy phép
CC BY
Ngôn ngữ
EN
Danh mục
Khoa học cơ bản
Mục lục· 176 mục
  1. 01: Conceptual Objective 1
  2. 1.01: Introduction to One-Dimensional Kinematics
  3. 1.02: Displacement
  4. 1.03: Prelude to the Physics of Hearing
  5. 1.04: Sound
  6. 1.05: Vectors Scalars and Coordinate Systems
  7. 1.06: Time Velocity and Speed
  8. 1.07: Acceleration
  9. 1.08: Newtons First Law of Motion - Inertia
  10. 1.09: Newtons Second Law of Motion- Concept of a System
  11. 1.10: Newtons Third Law
  12. 02: Conceptual Objective 2a and 2b
  13. 2.01: Spring Force- Hookes Law
  14. 2.02: Elasticity - Stress and Strain
  15. 2.03: Period and Frequency in Oscillations
  16. 2.04: Simple Harmonic Motion- A Special Periodic Motion
  17. 2.05: Natural Frequency
  18. 2.06: The Simple Pendulum
  19. 2.07: Simple Harmonic Motion and Oscillations
  20. 2.7.01: Anatomy of an Oscillation
  21. 2.7.02: Characteristics of Oscillations
  22. 2.08: Energy and the Simple Harmonic Oscillator
  23. 03: Conceptual Objective 3
  24. 3.01: Traveling waves
  25. 3.1.01: Wave basics
  26. 3.1.02: Wave anatomy
  27. 3.1.03: Microscopic model
  28. 3.02: Waves and Oscillations
  29. 3.2.01: Transverse Waves
  30. 3.2.02: Longitudinal Waves
  31. 3.2.03: Wave Speeds in Materials
  32. 04: Conceptual Objective 4
  33. 4.01: Coupled Oscillators and Normal Modes
  34. 4.02: Coupled Oscillators (Advanced)
  35. 05: Conceptual Objective 5
  36. 5.01: Prelude to Oscillatory Motion and Waves
  37. 5.02: Prelude to Sound
  38. 5.03: Sound Waves
  39. 5.04: Speed of Sound
  40. 5.05: How sound moves
  41. 06: Conceptual Objective 6
  42. 6.01: Waves
  43. 6.02: Frequency and Pitch of Sound
  44. 6.03: Speed of Sound Frequency and Wavelength
  45. 07: Conceptual Objective 7
  46. 7.01: Wave Behavior
  47. 7.02: Mirrors and Reflection
  48. 7.2.01: Reflection
  49. 7.2.02: Reflection Simulation
  50. 7.03: Refraction
  51. 7.3.01: Refraction
  52. 7.3.02: Refraction Simulation
  53. 7.04: Diffraction
  54. 7.4.01: Diffraction
  55. 7.4.02: Diffraction and Diffraction Simulation
  56. 08: Conceptual Objective 8
  57. 8.01: Interference
  58. 8.1.01: Principle of superposition
  59. 8.1.02: Sine waves phase and interference
  60. 8.1.03: How to make standing waves
  61. 8.1.04: Interference in two dimensions
  62. 8.02: Adding Wave Pulses
  63. 8.2.01: Adding Waves
  64. 8.2.02: Adding Two Wave Pulses (Superposition)
  65. 8.03: Adding Sinusoidal Waves
  66. 8.3.01: Adding Two Linear Waves Simulation
  67. 8.04: Path Difference
  68. 8.4.01: Interference
  69. 8.4.02: Interference Due to Path Difference Simulation
  70. 8.05: Superposition and Interference
  71. 8.06: Interference
  72. 8.6.01: Interference- Ripple Tank Simulation
  73. 09: Conceptual Objective 9
  74. 9.01: Doppler Effect
  75. 9.02: Doppler Effect and Sonic Booms
  76. 9.03: Doppler Shift
  77. 9.3.01: Doppler Shift
  78. 9.3.02: The Doppler Effect Simulation
  79. 10: Conceptual Objective 10
  80. 10.01: Vibrating strings
  81. 10.02: Driven String and Resonance
  82. 10.2.01: String Resonance
  83. 10.2.02: Driven String Simulation
  84. 11: Conceptual Objective 11
  85. 11.01: Sound Interference and Resonance- Standing Waves in Air Columns
  86. 11.02: Standing Waves in a Tube
  87. 11.2.01: Tube Resonance
  88. 11.2.02: Standing Wave Simulation
  89. 11.03: Reflection of Waves at a Boundary
  90. 11.3.01: Reflection of Waves
  91. 11.3.02: Reflection Simulation
  92. 12: Conceptual Objective 12
  93. 12.01: Perception of sound
  94. 12.1.01: Subjective impressions
  95. 12.1.02: What drives perception
  96. 12.02: Hearing
  97. 12.03: Intensity and Loudness of Sound
  98. 12.04: Sound Intensity and Sound Level
  99. 12.05: Loudness Perception
  100. 12.5.01: Pressure amplitude
  101. 12.5.02: Sound Intensity
  102. 12.5.03: Decibels and sound levels
  103. 12.5.04: Decibels (the math)
  104. 12.5.05: Frequency and loudness perception
  105. 12.5.06: Intensity and Distance
  106. 12.06: Pitch Loudness and Timbre
  107. 12.6.01: Pitch Loudness and Timbre
  108. 12.6.1.01: Pitch
  109. 12.6.1.02: Loudness
  110. 12.6.1.03: The Decibel Scale
  111. 12.6.1.04: Just Noticeable Difference
  112. 12.6.1.05: Timbre (the first time)
  113. 13: Conceptual Objective 13
  114. 13.01: Frequency and pitch- How do we know
  115. 13.02: Sound Texture
  116. 13.2.01: Wave Shape
  117. 13.2.02: Sound Waveforms Simulation
  118. 13.03: Harmonic Series I- Timbre and Octaves
  119. 14: Conceptual Objective 14
  120. 14.01: Interpreting graphs
  121. 14.02: Fourier Series
  122. 14.2.01: Fourier Series
  123. 14.2.02: Fourier Analysis
  124. 14.2.03: Fourier Series Simulation
  125. 14.2.04: Timbre (again)
  126. 14.03: Microphone Sound Analyzer
  127. 14.3.01: Fourier Analysis of Microphone Data
  128. 15: Conceptual Objective 15
  129. 15.01: Frequency ratios and pitch perception
  130. 15.02: Musical intervals and temperament
  131. 15.03: Beats
  132. 16: Conceptual Objective 16
  133. 16.01: More about strings
  134. 16.02: Plucked String
  135. 16.2.01: Plucked String
  136. 16.2.02: Plucked String Simulation
  137. 16.03: Vibrating Plates Simulation
  138. 16.3.01: Surface Resonances
  139. 16.3.02: Vibrating Plate Simulation
  140. 16.3.03: Other Surfaces
  141. 16.3.04: Volume or Helmholtz Resonance
  142. 16.3.05: Stringed Instruments
  143. 16.04: How an Acoustic Guitar Works
  144. 16.05: Acoustics in Violins
  145. 17: Conceptual Objective 17
  146. 17.01: Sources of Musical Sound
  147. 17.02: Brass Acoustics
  148. 17.03: Vibrating air columns
  149. 17.04: Impedance
  150. 17.05: Impedance Simulation
  151. 17.06: Brass Instruments
  152. 18: Conceptual Objective 18
  153. 18.01: Woodwind Instruments
  154. 18.02: Physics of sound production
  155. 18.03: Pipe Organs and Other Reed Instruments
  156. 18.04: Helmholtz resonators
  157. 19: Conceptual Objective 19
  158. 19.01: Other resonators
  159. 19.02: Percussion
  160. 19.2.01: Percussion and Drumheads
  161. 19.2.1.01: Vibrating Membranes
  162. 19.2.1.02: Circular Drum Head Simulation
  163. 19.2.1.03: Drums
  164. 19.2.1.04: Harmonic Percussion Instruments
  165. 19.2.1.05: Other Musical Instruments
  166. 19.03: Basic Acoustics of the Marimba
  167. 19.04: Bessel Functions and the Kettledrum
  168. 20: Homework for practice
  169. 20.01: Vibrations- Review and homework
  170. 20.02: Oscillations and Waves (Exercise)
  171. 20.03: Oscillatory Motion and Waves (Exercises)
  172. 20.04: Traveling Waves- Review and Homework
  173. 20.05: Interference- Review and homework
  174. 20.06: Physics of Hearing (Exercises)
  175. 20.07: Perception of sound- Review and homework
  176. 20.08: Review and Homework- Standing waves and resonance